Drawing doors: D5 audio · D1 video · D3 VO. Buffer ≠ entrance. R = corridor · U = unstuck.
Exteriorapproach main door
Go to
VO Live
Control
Buffer
Video
IDU (fixed)
Cyclorama
Door opening
WASD walk · Mouse look · Shift sprint Space jump · R exterior spawn · 1–8 jump · two south doors Esc release mouse
Drawing doors D5+D1 from corridor · D3 to VO · buffer sealed · U unstuck
MediaVerse S3
Full first-person walkthrough of the independent three-room suite.
Doors from the drawings (SITE-FACTS / DXF):
D5 (x=90) corridor → Control/audio · D1 (x=476.9) corridor → Video.
D3 Control → VO · buffer is isolation only (no public south door).
Click to enter walkthrough
Pointer lock · keys 1–8 jump · buffer is sealed isolation, not entry